Sony Ericsson Xperia X2 panels SDK released

Xpera 2 panels sdk
SE has already released a new SDK for developers who wish to develop panels for the new Windows Mobile 6.5  Xperia X2 smartphone (they should also work on the original X1 given that they have the same specs..). Included in the SDK is a new tool called the Panelizer. theis tool lets you turn any native app, Flash, Java ME and Project Capuchin into a panel. Starting mid-September, devs can choose to make their panels availble on SE’s PlayNow Arena Marketplace. One has to wonder why HTC has never released any SDK for their phones (SE & Samsung did)

XPERIA™ X2 is the latest phone in Sony Ericsson’s XPERIA™ range. It will be one of the first phones to market based on Windows Mobile® 6.5 Professional and features an eye-catching user interface that includes a new range of interactive Panels on the home screen, offering business, fun and communication features. Users can easily select and download Panels from PlayNow™ arena, Sony Ericsson’s one-stop content store which also offers music, movies, themes and a whole lot more.

New Panelizer tools in the Sony Ericsson Panel SDK for X2 make it easy for developers to maximize investment in existing applications. In just a few clicks, existing content including native apps, Flash, Java ME and Project Capuchin can be turned in to a Panel. It’s also simple to create HTML panels.

The Panelizer SDK also enables developers to create native applications and make use of powerful 3D graphics because the XPERIA™ X2 features support for OpenGL® ES 1.1. XPERIA™ X2 is also equipped with a Java Runtime that makes Java/Capuchin applications run as well integrated as native applications.

“Putting developers’ applications directly in front of consumers is a crucial focus for us,” says Christopher David, Head of Developer and Partner Engagement at Sony Ericsson. “We created the Panel SDK to streamline the development process, minimising the time it takes to get applications directly to the consumer and providing developers with additional revenue opportunities.”

From mid-September 2009, developers will be able to submit Panels to PlayNow™ arena, which operates in 18 countries and offers a 70% net revenue share. From submission to sale takes less than 30 days for accepted Panels, and verification/signing can be delayed until after Sony Ericsson has reviewed the application.

Source: SE Dev Blog

Sony Ericsson Satio OpenGL ES 2.0 support info

Sony Satio
Sony Ericsson’s upcoming Satio smartphone is their first ever device running on the Symbian S60 5th Edition OS. It also is SE’s first OpenGL ES 2.0 phone thanks to the TI OMPA 3430 (which sports a PowerVR SGX GPU) chipset on board similar to Samsung’s Omnia HD’s S60 phone.
An interview with Mike Hopkins at Imagination Technologies was posted on SE’s developers website:

Which hardware does Satio™ use?

The Sony Ericsson Satio™ uses the OMAP3430 processor from Texas Instruments which includes a POWERVR SGX Family Graphics accelerator IP block licensed from Imagination Technologies.

How do I access the POWERVR SGX Accelerated Graphics?

Imagination Technologies enables developers to access its POWERVR SGX core through the industry standard OpenGL ES APIs defined by the Khronos Group.

Satio™ supports the latest OpenGL ES 2.0 as well as the existing OpenGL ES 1.1 API, which are designed to enable full-function 2D and 3D graphics on embedded systems. These APIs create a flexible and powerful low-level interface between software and graphics acceleration. OpenGL ES includes profiles for floating-point and fixed-point systems and the EGL™ specification for portably binding to native windowing systems.

Show me what OpenGL ES 2.0 can do on Satio

Here’s a video of Satio playing one of the demo presentations made by Imagination Technologies

What is the difference between OpenGL ES 1.1 and OpenGL ES 2.0?

OpenGL ES 1.1 limits graphics processing to a pre-defined set of fixed options for lighting and drawing objects. For example, there are a limited number of ways to apply an image to a 3D object to determine the overall look. With OpenGL ES 2.0 you have access to the full flexibility and programmability of shaders, which means a developer is no longer limited to a pre-defined set of fixed options. Shaders are small C-style programs, programmed using OpenGL Shading Language (GLSL), which tell the hardware in detail how to process geometry and pixels allowing the developer to give each application its own unique look and feel. With OpenGL ES 1.1 this was much more difficult and unique effects had to resort to the programmability of the CPU instead of the GPU, whereas with Open GL ES 2.0 the full power of the GPU is made available to developers.

You can read the rest here

HTC confirms Diamond2, Touch Pro2 & Snap WM 6.5 update with new and improved TouchFLO UI

According to the German boys at AreaMobile, HTC has confirmed that the Diamond 2, Touch Pro2 & Snap will get a free upgrade to WM 6.5 and new  TouchFLO UI (probably the same as the one seen in the leaked roms here). What I wonder now is, if does devices (TP2 & Diamond2) get the new TouchFLO UI what are the Leo & Firestone going to bring to the table besides improved hardware ?

Source: via WMPoweruser

Mozilla Fennec Alpha 3 Windows Mobile browser is available


As we previously talked about here, Mozilla was planing to launch the Alpha 3 of their Fennec mobile browser in September. So here it is for you to download and try on your Windows Mobile devices and tell us what you think : Fennec Alpha 3

Here’s the change log:

Much improved panning/scrolling performance
Improved start-up time
Revised theme
Support for running in full screen
Numerous bug fixes
Improved painting performance
Improved UI polish
Support for touch sensitive directional pad on HTC devices
Improved kinetic panning with directional locking
Ability to scroll frames
Improved zooming support
Support for multiple screen sizes
This builds upon the feature set of the previous releases:

Easy navigation to Web content:

Bookmarks, including tags
Smart URL bar (“awesome bar”)
Tabbed browsing with thumbnail images
Integrated Web search – built into the URL bar
Easy access to multiple search engines
Built in error console
Support for add-ons
Web content:

Maximize content by auto-hiding controls and URL bar
Zoom in and out

Instant Web site ID (“Larry”)
Password manager
Popup blocker
Clear private data
Devices services integration:

Click on a phone number to initiate a call
JavaScript API to get device location

Searchable download manager
Preferences pane
Add-ons manager, including ability to directly find and install add-ons

Source: Mozilla via WMPoweruser

Verizon’s HTC Touch Pro2 should be available on September 11 for $199

BGR and Engadget reporting that Verizon is set to launch the HTC Touch Pro2 for only $199 with a 2 years contract. This is quite a lot cheaper that on Sprint and T-Mobile where it’s $349 with the same type of contract. So if you are lucky to be part of the Verizon family grab yourself one of those devices and wait patiently t’ill October 6 to upgrade to Windows Mobile 6.5.

Source: BGR & Engadget