Fruit Ninja For Windows Phone 7 selling well but Microsoft still has to promote the platform

Shainiel Deo, CEO of Halfbrick Software developers of Fruit Ninja (not to be confused with his Marketing director), has announced that the Windows Phone 7 version the game has sold in the “high tens of thousands”. Keep in mind that WP7 is priced at $2.99 compared to $0.99 on iOS and Android so “high tens of thousands” so quite good for a platform that has just launched and in the hands of barely 2 Million users (and some of them can’t even buy apps on the Marketplace yet).

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Fruit Ninja Marketing director talks about Windows Phone 7

I was just glancing over a interview with Halfbrick’s marketing director, Phil Larsenn about Fruit Ninja on Windows Phone 7 and stumbled upon this priceless quote:

This is Halfbrick’s first product for Windows Phone. How is it to develop for?
Phil Larsen: Windows Phone in general, as you saw during the conference, it has nine different phones. The challenge for developing for Windows Phone – and for Android as well, I guess – is that you need to accommodate for different devices, with different specs. Whereas iPhone is usually one thing.

I’m guessing that he missed the memo: Every Windows Phone 7 device out now has exactly the same set of hardware specifications (besides the amout of Ram/Rom) so developers don’t have to “accommodate” for anything. Anyway, marketing directors shouldn’t talk about software development…Check out my Fruit Ninja hands on video here.

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Fruit Ninja for Windows Phone 7 hands on video review

Here’s a video I just shot of the recently released Fruit Ninja Xbox Live enabled game on Windows Phone 7. Fruit Ninja is a pretty neat game that you might have already played or seen on the iPhone / iPod Touch or iPad were the goal is to cut / slice as many fruits as you can by swiping you finger across the screen. The game runs correctly  on the device (the Samsung Omnia 7 in this case) and looks identical to the original version (fruits are rendered in 3D) but there are sometimes micro pauses when something loads (when doing combos for example the game stutters a bit).  There’s nothing too fancy about it but this is really the kind of game that is perfect on a touch screen mobile device. Check it out after the break.

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Pocket God and Fruit Ninja released on Windows Phone 7

Windows Phone 7 users should be pleased to learn that the best selling and critically acclaimed iPhone games, Pocket God and Fruit Ninja are scheduled to be released be on the WP7 Xbox Live marketplace this week. Pocket God came out on Android earlier this month (it was also announced as being in development for WP7 on the same day).

Update: They are already out now! thanks for the heads up clubdirtyhill!

UPDATE: I’ve just posted a hands-on video of Fruit Ninja so check it out! and Pocket God in action!

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