Windows Phone 8 SDK released: Direct 3D features detailled

I just finished watching the BUILD Keynotes after coming back home from work and came to the conclusion that Steve Ballmer has become the best demo guy for Microsoft. I highly suggest you take the time to watch his keynote to because I think that it’s the best one he has ever done so far. Anyway, let’s talk about Windows Phone 8. Microsoft has finally released the final public version of the WP8 SDK today which you can download from the source link below and start using to develop Windows Phone 7.X and Windows Phone 8 applications (no surprises here, it’s quite similar to the Leaked version I showed you this summer). Microsoft has also announced that developer registration to submit apps to the Windows Store will only cost $8 instead of $99 for the next 8 Days. So hurry up and start building amazing stuff.

As an added incentive, for the next 8 days individual developers can register for a Dev Center account for just $8 (a 92 percent savings). Please note because this is a very limited time offer. You’ll be charged $99 USD or equivalent in your local currency, and we’ll refund the difference in the next 30 to 45 days. Watch for more details on Dev Center soon.

Those of you who are still wondering what is the exact Direct3D feature set supported by Windows Phone 8 should take look after the break as MS’s Shawn Hargreaves has posted an great deal of info today about this:

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