Unsurprisingly Unity Technologies CEO David Helgason announced today during the Unity 2012 conference in Amsterdam that the famed Unity 3D engine is will now support Windows Phone 8 thanks to its shared Kernel/Core with Windows 8 and Direct3D support.
“The Unity community has been asking for access to Windows Phones and have been eagerly anticipating the release of Windows 8. We’re happy to announce that we will support both.”
We are undoubtedly going to see a many more similar announcement from other Engine companies now that we are getting closer to the OS’s launch. Epic Games are already expressed its support for Windows Phone 8 several weeks ago to a formal Unreal Engine Windows Phone 8 announcement should be too far off.