Microsoft attempted to buy Motorola’s patents before Google

According to Om’s source Microsoft was in talks with Motorola to acquire its patent portfolio in an attempt to totally destroy Android. This could definitely be true given Motorola’s CEO speech last week when he publicly claimed that he was closely evaluating if Windows Phone was a viable ecosystem and that he was looking at a Nokia like partnership with Microsoft.

Today’s Google announcement really seems like a desperate move from the Mountain View search giant especially when you consider the price, $12.5B and the record breaking $2.5B break-up fee that Google would have to pay Motorola if the deal falls through. An other un-answered question is why didn’t Google simply license/buy Motorola’s patents instead of the whole company ?

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Google Acquires Motorola Mobility: Android won’t go down without a fight

Big news today folks: Google has just announced that they are going to acquire Motorola Mobility for $12.5B in cash (Google’s biggest acquisition to date). Sounds tasty right? Especially after Motorola’s CEO blatantly mislead everybody last week about his company’s plans to look into the Windows Phone platform as a viable ecosystem (or was he trying to get more $ out of the acquisition negotiation?). So what is this all about? Patents, patents and patents. As we have seen not long ago Google is desperately fighting a war that it probably can’t win against Microsoft, Apple et al because of its lack of patents so acquiring Moto is I guess for them, only one little solution to some of their Android problems. But people shouldn’t really over-estimate this move though. Motorola is already being sued by Microsoft and several other companies so this shows that even the handset’s manufacturer patent portfolio isn’t bullet proof. Interesting times ahead… What well other Android OEM’s think about this move? “2 turkeys don’t make an Eagle”.. right? Announcement after the break:

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Tentacles for Windows Phone 7 Interview: in-depth look at how the game was created

A little bit less than a month ago one of the best overall mobile game hit the Windows Phone 7 platform and when such a thing happens it’s always inserting to get some insight on how the whole project came to fruition. I fired off several question to Press Play studios, developers of Tentacles and previously Max & the Magic Marker to learn a bit more about their development process and pipeline which consists of creating the game in the Unity 3D engine then converting/porting it to XNA. Check out the whole interview after the break:

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