Angry Birds for Windows Phone 7 vs Android version video comparison

I’ve just shot a short video comparing the just released Windows Phone 7 version of Angry Birds running on the Samsung Omnia 7 versus the Android version running on the HTC Sensation. As you will (or may not because the video is shot at 25fps..) the WP7 version is not as smooth as the Android version. There are several things to remember though: XNA games are limited to 30fps while Android games are usually only limited by the device’s screen VSync, physics calculation on WP7 still doesn’t use the SIMD/NEON FP units of the Snapdragon CPU (this will be available in Mango). Then again, the WP7 versions isn’t slow either so this shouldn’t bother you if you plan to purchase the game. Video after the break:

UPDATE: There’s no more 30FPS limitation in XNA apps in Mango.

  • Anonymous

    Thanks for the video. Just to point out: With Mango, the WP Team has removed the limitation of 30fps.

  • http://twitter.com/efjay01 Ef Jay

    So after the long wait and all the hype you get an inferior product at a higher price. Sounds like a bargain to me!

  • http://twitter.com/ilguider Ian Guider

    Not really inferior. The Android phone has a 45nm dual-core(so each core is faster, and clocked higher) with a 10x better GPU. If he played it on a phone with the same chip, like the Nexus 1, I don’t think it would be tons faster. Plus if you have Xbox Live, you can get achievements! Haha. I would like to see a comparison on the N1 to see if its the specs, or software.

  • Anonymous

    If you know the WP7 version is limited to 30 fps until Mango why compare it to a 4th generation Android version?

  • http://www.mobiletechworld.com MobileTechWorld

    Never seen any official word on that. Do you have more info (maybe a link) ? Thanks :)

  • http://www.mobiletechworld.com MobileTechWorld

    Where did I say that it was limited to 30fps “until” Mango ?
    I compare it to what’s available on the market right now. Logical,no? Besides, the game runs just as good on a Galaxy S or Desire HD for example so it doesn’t have anything to do with the Sensation being a 4th gen Android device.

    Cheers

  • http://www.facebook.com/people/Flat-Wax/100002050566446 Flat Wax

    Scrolling on android is faster but not smooth.

  • Anonymous

    There are several things to remember though: XNA games are limited to 30fps while Android games are usually only limited by the device’s screen VSync, physics calculation on WP7 still doesn’t use the SIMD/NEON FP units of the Snapdragon CPU (this will be available in Mango). Unless I misinterpreted your statement that is what I was responding to. Also, I have an HTC Evo and a Dell Venue Pro and Angry Birds does not run faster or smoother on my Evo. You are definitely correct about Android being device specific that’s what made me click on this article because I just finished playing AB on both phones and noticed how choppy the play was on the Evo.

    Smooches.

  • Anonymous

    Hi, sure. Read the comments by Nick here: http://forums.create.msdn.com/forums/p/81346/491940.aspx
    Nick is on the XNA Team: http://blogs.msdn.com/b/nicgrave/
    Furthermore, I have tested it on my Dev Device :)

  • http://www.mobiletechworld.com MobileTechWorld

    Thanks! :-)

  • Rayjones09

    I always thought it was contingent on the processor as regards Android Phones. For instance, Angry Birds runs better on my 2nd Gen iPod than on an Evo. But Angry Birds on an LG Optimus V (especially Rio) is horrible. The WP7 version seems to run just as smooth as it does on iPhone.