Google Gaming Developer Advocate quits after only four months, praises XNA and Silverlight

Now this is kinda interesting; gaming industry veteran, Mark DeLoura, just quit his job as a gaming developer advocate at Google only four months after being hired by the search giant. This wouldn’t really be super newsworthy if he didn’t actually praise Microsoft’s XNA + Silverlight effort as being the closets to enable developers to finally develop multi-platform (and cloud based games) without the need to write / code in different languages:

As game developers we’ve talked about the idea of making multiple-platform game access simpler for a long time – trans-platform play where the experiences may be different, as opposed to cross-platform play where the experiences are the same – and it should be easier for developers to create clients for web, mobile and desktop without needing to write them in completely different languages or using vastly different SDKs. Microsoft is closest to this with XNA and Silverlight across multiple platforms; Apple’s SDKs across iPhone, iPad and Mac OSX are pretty cleverly designed as well; and Google is approaching it with Android NDK and Chrome Native Client.

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One more picture of the LG E900 Windows Phone 7 handset

The closer we get to the launch of Windows Phone 7 the more leaks we are going to see. This time it comes straight out of Microsoft Netherlands via their twitter account. The company has posted a live picture of the LG E900 / LG Optimus 7 we have seen in a previous video on youtube. I personally wouldn’t be surprised if this was the same device (notice the identical lighting and table etc..).

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TelstraOne Windows Phone 7 application video

I’m not 100% sure but this looks like Telstra’s official Hub/Application that was mention in a previous post earlier today and that will come pre-installed on their Windows Phone 7 devices this fall. The applications apparently acts as a news reader, weather, social hub directly tied into the carriers online services. Check it out after the break:

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OMG Windows Phone 7 shooter game Screenshots

The OMG shooter game for Windows Phone 7 developed by Arkedo briefly appeared in the promotional video released last week but nothing was really known about it yet. OMG (which stands for Our Manic Game) is a classic top scroller shoot’em up with a nice looking neon/classic look that seems to be the rage lately (especially since the release of Geometry Wars Evolved on XBOX 360). The game will be a XBOX Live* Launch title this fall. Check out more screenshots after the break:

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Telstra talks Windows Phone 7 Hubs and lack of Tethering

 

As you probably already know (or not) Windows Phone 7 won’t support Tethering in its first release this fall. It has never been officialy or publically discussed by Microsoft but I   breifly talked about it once before and said that to for me, this will have a bigger impact than the lack of copy and paste. Mobile Operators and carriers aren’t really fond of this feature and rarely enable it on their devices unless you pay for a dedicated tethering data plan on top of your default contract. Interestingly Australian telco Tesltra is pushing Microsoft to include tethering as soon as possible in the OS so it can be included in the carrier’s Windows Phone 7 hub that will be pre-installed on the devices:

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The LG C900 Windows Phone 7 handset passes the FCC

Yesterday was the LG C900′s turn to pass the FCC certification. There isn’tmuch information about the device yet other than the pictures leaked last week and the user-agent I found back in April. I’m guessing that the device will have the same specifications as the LG Panther / GW910 but with a nicer hardware keyboard and different button layout. The C900 was also certified by the Bleutooth SIG yesterday and is AT&T bound in the US .

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Windows Phone 7 branded chocolate

No you didn’t read the title wrong. Microsoft is actually handing out 250 blocks of Windows Phone 7 branded chocolate at the Tech-ed event in Australia. Five of the 250 block contain a winning ticket inside the wrapper for Windows Mobile 6.5 handset (eekk!) …and a Windows Phone 7 handset when the OS launches later this year. Check out another picture after the break:

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