| Codec Type |
Decoder Support |
Container |
Max Resolution and FPS |
Supported Scenarios |
| Audio |
WAV |
WAV |
N/A |
- Receiving files as attachments in email and MMS messages
- Using XNA sound effects (PCM only)
- Playing media with the MediaElement API
- Playing media in the device Media Player
- Viewing media in Internet Explorer Mobile
|
| Audio |
MP3 |
MP3 |
N/A |
- Receiving files as attachments in email and MMS messages
- Syncing content from the Zune client to the device MediaLibrary
- Enumerating media from the MediaLibrary using the XNA Framework
- Playing media with the MediaElement API
- Playing media in the device Media Player
- Viewing media in Internet Explorer Mobile
|
| Audio |
WMA Standard v9 |
ASF (WMA) |
N/A |
- Receiving files as attachments in email and MMS messages
- Syncing content from the Zune client to the device MediaLibrary
- Enumerating media from the MediaLibrary using the XNA Framework
- Playing media with the MediaElement API
- Playing media in the device Media Player
- Viewing media in Internet Explorer Mobile
|
| Audio |
AAC-LC (Low Complexity) |
3GP, 3G2, MP4, M4A |
N/A |
- Receiving files as attachments in email and MMS messages (MMS does not support M4A)
- Syncing content from the Zune client to the device MediaLibrary
- Enumerating media from the MediaLibrary using the XNA Framework
- Playing media with the MediaElement API
- Playing media in the device Media Player
- Viewing media in Internet Explorer Mobile
- Videos captured using the device camera (as an MP4 file) will have their audio stream encoded as this codec type
|
| Audio |
HE-AAC v1 (AAC+) |
3GP, 3G2, MP4, M4A |
N/A |
- Receiving files as attachments in email and MMS messages (MMS does not support M4A)
- Playing media with the MediaElement API
- Playing media in the device Media Player
- Viewing media in Internet Explorer Mobile
|
| Audio |
HE-AAC v2 (eAAC+) |
3GP, 3G2, MP4, M4A |
N/A |
- Receiving files as attachments in email and MMS messages (MMS does not support M4A)
- Playing media with the MediaElement API
- Playing media in the device Media Player
- Viewing media in Internet Explorer Mobile
|
| Audio |
Adaptive Multi-Rate Narrow Band (AMR-NB) |
3GP, 3G2, MP4 |
N/A |
- Receiving files as attachments in email and MMS messages
|
| Video |
WMV (VC-1) – Simple Profile |
ASF (WMV) |
800 x 600 pixels at 30 fps |
- Receiving files as attachments in email and MMS messages
- Syncing content from the Zune client to the device MediaLibrary
- Enumerating media from the MediaLibrary using the XNA Framework
- Playing media with the MediaElement API
- Playing media in the device Media Player
- Viewing media in Internet Explorer Mobile
|
| Video |
WMV (VC-1) – Main Profile |
ASF (WMV) |
800 x 600 pixels at 30 fps |
- Receiving files as attachments in email and MMS messages
- Syncing content from the Zune client to the device MediaLibrary
- Enumerating media from the MediaLibrary using the XNA Framework
- Playing media with the MediaElement API
- Playing media in the device Media Player
- Viewing media in Internet Explorer Mobile
|
| Video |
WMV (VC-1) – Advanced Profile |
ASF (WMV) |
800 x 600 pixels at 30 fps |
- Receiving files as attachments in email and MMS messages
- Syncing content from the Zune client to the device MediaLibrary
- Enumerating media from the MediaLibrary using the XNA Framework
- Playing media with the MediaElement API
- Playing media in the device Media Player
|
| Video |
MPEG-4 Part 2 – Simple Profile |
3GP, 3G2, MP4, AVI |
800 x 600 pixels (720p for HD capture devices) at 30 fps |
- Receiving files as attachments in email and MMS messages (MMS does not support AVI)
- Syncing content from the Zune client to the device MediaLibrary
- Enumerating media from the MediaLibrary using the XNA Framework
- Playing media with the MediaElement API
- Playing media in the device Media Player
- Viewing media in Internet Explorer Mobile
- Capturing video using the device camera (as an MP4 file). If the video resolution is 720p, it will be encoded as this codec type
|
| Video |
MPEG-4 Part 10 (MPEG-4 AVC, H.264) Level 3.0 – Baseline Profile |
3GP, 3G2, MP4, M4V |
720 x 480 pixels at 30 fps720 x 576 pixels at 25 fps |
- Receiving files as attachments in email and MMS messages
- Syncing content from the Zune client to the device MediaLibrary
- Enumerating media from the MediaLibrary using the XNA Framework
- Playing media with the MediaElement API
- Playing media in the device Media Player
- Viewing media in Internet Explorer Mobile
- Capturing video using the device camera (as an MP4 file). If the video resolution is any supported resolution less than 720p, it will be encoded as this codec type
|
| Video |
MPEG-4 Part 10 (MPEG-4 AVC, H.264) Level 3.0 – Main Profile |
3GP, 3G2, MP4, M4V |
720 x 480 pixels at 30 fps720 x 576 pixels at 25 fps |
- Receiving files as attachments in email and MMS messages
- Syncing content from the Zune client to the device MediaLibrary
- Enumerating media from the MediaLibrary using the XNA Framework
- Playing media with the MediaElement API
- Playing media in the device Media Player
- Viewing media in Internet Explorer Mobile
|
| Video |
MPEG-4 Part 10 (MPEG-4 AVC, H.264) Level 3.0 – High Profile |
3GP, 3G2, MP4, M4V |
720 x 480 pixels at 30 fps720 x 576 pixels at 25 fps |
- Receiving files as attachments in Email and MMS messages
- Enumerating media from the MediaLibrary using the XNA Framework
- Playing media with the MediaElement API
- Playing media in the device Media Player
- Viewing media in Internet Explorer Mobile
|
| Video |
H.263 |
3GP, 3G2 |
800 x 480 pixels at 30 fps |
- Receiving files as attachments in Email and MMS messages
- Playing media in the device Media Player
- Viewing media in Internet Explorer Mobile
|
| Images |
JPEG |
JPG |
N/A |
- Sending and receiving pictures as attachments in email and MMS messages
- Viewing pictures from email or MMS messages
- Saving pictures from email or MMS messages to the device (saved to the device as JPG)
- Syncing content from the Zune client to the device MediaLibrary
- Capturing pictures using the device camera (saved to the device as JPG)
- Viewing media in Internet Explorer Mobile
- Use as wallpaper
- Changing background of Pictures hub
- Uploading or sharing pictures to social networks
- Downloading pictures from social networks to the device
|
| Images |
PNG |
PNG |
N/A |
- Receiving files as attachments in email and MMS messages
- Viewing pictures from email or MMS messages
- Saving pictures from email or MMS messages to the device (saved to the device as JPG)
- Enumerating media from the MediaLibrary using the XNA Framework
- Viewing media in Internet Explorer Mobile
|
| Images |
GIF (both GIF87a and GIF89a) |
GIF |
N/A |
- Receiving files as attachments in email and MMS messages
- Viewing pictures from email or MMS messages
- Saving pictures from email or MMS messages to the device (saved to the device as JPG)
- Viewing media in Internet Explorer Mobile
|
| Images |
BMP |
BMP |
N/A |
- Receiving files as attachments in email and MMS messages
- Viewing pictures from email or MMS messages
- Saving pictures from email or MMS messages to the device (saved to the device as JPG)
- Viewing media in Internet Explorer Mobile
|
| Images |
TIF |
TIF |
N/A |
- Receiving files as attachments in email
- Viewing pictures from email
- Saving single-page pictures from email to the device (saved to the device as JPG)
|
well, if there’s something to deter people’s thoughts away from the lack of copy and paste and multi-tasking, this should do it. I think we should prepare for the engadgets and gizmodos of the world to have a field day on this one. It is unacceptable. I’ll be VERY curious to hear Microsoft’s side of the story on this one.
Unbelievable
Even the iPhone is not that restrictive with its media support.
[Note: This topic contains pre-release information and is subject to change in future releases. Blank topics are included as placeholders. References to "Beta" refer to the current version of Windows Phone Developer Tools and references to "Technical Preview" refer to the current version of Windows Phone OS 7.0 and Windows Phone 7.]
… so please dont judge before devices will hit the market. I am sure we will see all important codecs in real devices later this year.
History shows that it has gone backwards: DivX in CTP -> No DivX in Beta. Also Beta means that they are now feature locked before RTM. So things aren’t going to really change before the launch this fall. And Microsoft isn’t going to allow OEMs to add codecs support on their own. The main gripe is that it doesn’t make sense anyway, why enable HD encoding and not HD decoding too?
This is Disheartening Folks – I am really interested to hear Microsoft’s side of this story…
Windows Phone will probably flop as hard as Windows Phone Kin and previously 5 and 6. There will be no flash and they will no cut and paste and miltitasking and that there is a system that costs money which the consumer will pay in the end. It is closed and inflexible and no apps. a flop
Oh Rille i just read exact same comment of you in engadget, Its so funny you get paid to copy paste same thing everywhere.
Actually thats why wp7 don’t have copy paste!
that’s because Rille is “miltitasking.”
Rille i think you are mistaken, wp7 handsets will have flash
Ok, stop me if I’m wrong but why have HD playback if the screen isn’t HD?
This exactly. When are you going to have a screen on a phone with enough pixels for it to make a difference?