HTC Desire vs Samsung Galaxy S: Quake 2 performance

We already saw the Samsung Galaxy S running Quake 3 without breaking a sweat a few days ago. But how does it compare to HTC’s latest Android smartphone? Here’s a video of Quake 2 running on an HTC Desire next to a Galaxy S…the verdict is that HTC’s handset gets totally slaughtered by Samsung’s offering. My guess is that this has more to do with Qualcomm/HTC sub-par drivers than the actual GPU power under the hood (even though the PowerVR SGX540 GPU in the Galaxy S is in definitely more powerful that the current Qualcomm Adreno 200 found in the QSD8×50 SnapDragon. Watch the whole thing after the break:

I would also like to point out that the Samsung Galaxy S is Vsynced and that the screen refresh rate is 56Hz that’s why the framerate counter never goies beyond that. In other words: The damn thing is bloody fast and could run Q2 even faster with Vsync off.

  • Le Chiffre

    HTC better steps their game up as soon as WP7 hits the scenes …

  • Le Chiffre

    HTC better steps their game up as soon as WP7 hits the scenes …

  • Diego!

    Yeah, but I think you should point your post towards Qualcomm.

    HTC their better start releasing some phones with Sony’s S-LCD. I want to know how good they look. (or how bad they turn out to be :p)

    Samsung Galaxy S is THE phone to get. Hopefully by August gets released here in Argentina :)

  • Diego!

    Yeah, but I think you should point your post towards Qualcomm.

    HTC their better start releasing some phones with Sony’s S-LCD. I want to know how good they look. (or how bad they turn out to be :p)

    Samsung Galaxy S is THE phone to get. Hopefully by August gets released here in Argentina :)

  • Diego!

    I meant to say HTC’d better start to release some phones with their new Sony S-LCD screens.

  • Diego!

    I meant to say HTC’d better start to release some phones with their new Sony S-LCD screens.

  • Vlada

    THIS IS NOT FUCKING POSSIBLE QUAKE2 DOESN’T EVEN LAG ON N95 8GB WHY WOULD ON HTC WHICH IS 10 TIMES BETTER

  • Mamish

    56 Hz? Well that explains why the fps counter on my apps won’t go any higher… I thought it was just bad code.