Microsoft paying iPhone developers to port their applications to Windows Phone 7?

One more Windows Phone 7 rumor for the day. PocketGamer.biz is claiming that an iPhone developer has been offered money to port his application to Windows Phone 7. However the anonymous developer supposedly declined the offer because the cost of porting his C++ code to C#/silverlight or XNA was too high. Take all this with a grain of salt though. First off you must remember that a similar rumor was started (by John Gruber?) around the launch of the Zune HD, rumor that was never confirmed especially given that the Zune HD doesn’t have (and will never have) a third-party application marketplace. Secondly iPhone applications aren’t code entirely in C++ (you need an to use Object-C to have any kind of GUI) so the claim that it is to costly to port it to Silverlight/XNA is shady at best. And why would Microsoft offer money for an application port knowing that this application would need native access to the OS? The Twin Blades game that I hand the chance to play on the Windows Phone 7 prototype last month was originaly an iPhone game, was then released on Xbox Live Arcade and then ported to Windows Phone 7 in two weeks by one programmer (Press Start Studio = only 5 guys) and has also now been released on Samsung Bada phones. Now I’m not trying to say that Microsoft isn’t working in collaboration with developers to crank out a boatload of WP7 apps for the launch but Microsoft has enough experience in the software and games industry to do things in the right way and not just “throw loads of money at iPhone developpers”.

Source: PocketGamer.biz via WMPU

Adobe confirms again that Flash 10.1 is coming to Windows Phone 7

Just incase you were worried about the lack of Flash 10.1 support on Windows Phone 7 Adobe has re-affirmed that it is currently in the works (i has already been cofirmed a while ago):

Adobe’s newest Flash Player 10.1 will soon be available on Google’s Android “Froyo” 2.2 operating system for smartphones and other devices, and Adobe’s Murarka said other smartphones would soon support Flash.

“You’re going to see Flash not only on Android. Consumers will see devices from Palm , Research in Motion Ltd’s Blackberry, Nokia’s Symbian and Microsoft Windows Phone 7support the full Flash Player,” Murarka said.

Windows Phone 7 is also mentioned in Adobe’s Fash 10.1 for Mobile FAQ:

Support for New Platforms
Flash Player 10.1 adds support for a broad range of mobile devices, including smartphones, netbooks and other Internet-connected devices, allowing your content to reach your customers wherever they are. Target mobile operating systems for Flash Player include: Android, Microsoft Windows Phone 7, Palm webOS, and Symbian S60 V5 * **.

Source: Reuters, Adobe

Sony Ericsson Julie: SE’s first Windows Phone 7 handset?

File this under the rumor category; according to an un-confirmed source, Sony Ericsson’s first Windows Phone 7¬†handset is codenamed Julie. The Sony Ericsson Julie is said to have a 4 inch capacitive touchscreen, a sliding qwerty keyboard and will be powered by a Qualcomm SnapDragon chipset clocked at 1 ghz. Not much else is known for now, but given SE’s current track record I wouldn’t expect to see it hit the market before 2011 (please prove me wrong¬†SE!).

Source: Techie Buzz

Motorola Shadow / Droid X launching in July and Motorola Droid 2 in August

According to BGR’s sources, the Motorola Shadow aka Droid X is scheduled to launch in July on Verizon with Android 2.1on board and the Motoblur UI. The Motorola Droid 2 is also launching on Verizon but in August with Android 2.2 / Froyo. Both devices will feature a TI OMAP 3630 chipset. Like I said a few days ago,this summer is going to be all about Android!

Source: BGR