The Samsung Behold II will only get Android 1.6

Fragmantation Fragmentation…Bad news for all the Samsung Behold II owners out there, the handset will only receive an upgrade to Android 1.6 and nothing more.:

Samsung Mobile and T-Mobile USA are planning to update the Behold II to Android 1.6 which provides access to Google Maps Navigation, Google Voice Search capability and quick search box for Android.

The update will also supply additional benefits including Swype, an improved Media Player, updated core Android applications and improved Bluetooth capabilities. However, the Behold II is not upgradeable beyond Android 1.6.

Source: Twitter

Qualcomm samples first MSM8260 and MSM8660 Dual-Core Snapdragon chipsets

Qualcomm announced yesterday the sampling of the first Dual-Core Snapdragon chipsets:the MSM8260 and MSM8660. The First generation of SnapDragon chipset known as the QSD8x50 is now available in a wide variety of handsets like the HTC HD2, Google Nexus, Acer Liquid etc. The second generation Snapdragon, the MSM8x55 and QSD8x50A features a higher maximum clock rate (1.3Ghz), enhanced multi-media features and is supposedly going to first appear in HTC’s first Windows Phone 7 device, the rumored HTC Mondrian. The new MSM8260 and MSM8660 dual-core chipsets have a maximum clockrate of 1.2ghz and will ship in products probably at the end of 2011. Check out the full press release after the break:

Continue reading Qualcomm samples first MSM8260 and MSM8660 Dual-Core Snapdragon chipsets →

LG Fanthom VS750 Review

Ready for some not-so-exciting review? The boys at PhoneArena have just wraped up their LG Fanthom VS750 review and have given it a failry high score (8/10) even thought I think that it doesn’t deserve it. The LG Fanthom VS750 is going to be one of the last Windows Mobile 6.X device ever and doesn’t bring ANYTHING new to the table. The screen resitive, the design is horrible and the OS is as good as dead (and there’s no custome UI at all) etc. So why would anybody buy this device?

You’ve heard of the saying “timing is everything”, and in the case of the LG Fathom VS750, timing is against it. Windows Mobile smartphones are no longer the only game in town, as we now have Android and webOS. Furthermore, Windows Phone 7 devices are on the horizon, so die-hard WinMo fans are waiting to see what that will bring. At this point, we can only see someone buying the LG Fathom VS750 if they absolutely must have a Windows Mobile device right now that has a QWERTY keyboard and also includes global roaming capabilities.

With that said, the LG Fathom VS750 is a pretty well-rounded smartphone by itself. Our only real concerns with the device are its resistive screen and poor call quality.

Hummm…ok. I’ll wait for the LG Panther thanks..

Check out the video after the break:

Continue reading LG Fanthom VS750 Review →

Google Chrome OS set to launch this fall

According to Google VP of product management, Sundar Pichai who was talking at the Computex trade-show in Taiwan today, Chromes OS is now set to launch this fall:

“We are working on bringing the device later this fall,” said Google vice president of product management Sundar Pichai at CompuTex Taipei, Asia’s biggest IT trade show.

“It’s something which we are very excited by … We expect it to reach millions of users on day one,” he said.

Now let’s see if this is another Google Wave type of thing (failure)…

Source: Yahoo News

Motorola Flipout officially announced for Q2 2010 with Android 2.1

The often leaked Motorola FlipoutAndroid handset has now been officially announced by Motorola today with an expected availability date of Q2 2010 in Europe. The Flipout will come with Android 2.1and a new enhanced version of the Motoblur interface. The screen is 2.9inch and has a square resolution of 320×320 and the device packs 512Mb of RAM. Check out the full Press Release, Specifications and 2 promo videos after the break:

Continue reading Motorola Flipout officially announced for Q2 2010 with Android 2.1 →

Google: There’s no Android fragmentation

One thing that Google has been praised for lately is the constant development of the Android platform and the introduction of new features and functionalities in the form of OS updates every few months . Unfortunately the nature of the Android market which is composed of OEMs and Carriers freely building Android devices with different hardware specifications and UI customization results in the fragmentation of the ecosystem. Google is also guilty of sometimes working closely with an OEM on an updated Android version and leaving the rest of the partners in the dark (Android 2.0 -> Motorola Droid and Android 2.1/2 -> Nexus One). The immediate consequence is that phones bought less than a year ago (like the Hero, Magic etc) can’t or won’t be updated to the latest version of the OS (or will receive 2.1 when 2.3 will be out..) and that new applications usually require the lastest version of the OS to be installed on the phone.

A couple of hours ago, Google’s Open Source & Compatibility Program Manager Dan Morrill post a blog post about Android’s Fragmentation and tried to explain to the world that it didn’t really exist:

Another meme I remember is… yes, “fragmentation”. Literally before the close of business on the same day we announced Android (4:46pm to be precise), I saw the first article about Android “fragmentation.” The first day wasn’t even over yet, and the press had already decided that Android would have a “fragmentation” problem.

The thing is, nobody ever defined “fragmentation” — or rather, everybody has a different definition. Some people use it to mean too many mobile operating systems; others to refer to optional APIs causing inconsistent platform implementations; still others use it to refer to “locked down” devices, or even to the existence of multiple versions of the software at the same time. I’ve even seen it used to refer to the existence of different UI skins. Most of these definitions don’t even have any impact on whether apps can run!

Because it means everything, it actually means nothing, so the term is useless. Stories on “fragmentation” are dramatic and they drive traffic to pundits’ blogs, but they have little to do with reality. “Fragmentation” is a bogeyman, a red herring, a story you tell to frighten junior developers. Yawn.

To me this looks like Google is burying its head in the sand. Android is fragmented, even the iPhone is fragmented (original iPhone vs iPhone 3G vs 3GS etc) it is inevitable because of the way hardware evolves. The problem with Android is that it only took 1 year to become a total mess. Windows Mobile is the prime example of this ecosystem fragmentation and the only solution found by Microsoft to fix this in Windows Phone 7 was to enforce strict hardware requirements and software requirements (similar to the iPhone’s approach but with many OEMs) so that users worldwide will always have the same version of the OS at the same time. Google will have to find a way to compensate this problem (fragmentation will always happen anyway) and it looks like  Andy Rubin’s announcement that OS updates will only be released once a year in the future is a proof that Google acknowledges the problem (unlike Don’s blog post):

So we launched it, and from our internal 0.8, we got to 1.0 pretty quickly, and we went through this iteration cycle. You’ve noticed, probably, that that’s slowed down a little bit. Our product cycle is now, basically twice a year, and it will probably end up being once a year when things start settling down, because a platform that’s moving — it’s hard for developers to keep up. I want developers to basically leverage the innovation. I don’t want developers to have to predict the innovation.

Source: Android Dev Blog & Techcrunch